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• • Motherboard: • Asus Z9PE-D8 WS • • CPU: • 2x Intel Xeon E5-2670 @ Stock • • Memory: • Corsair Vengeance Arctic White 32GB (8 x 4GB) @ Stock • • Storage: • 240GB SanDisk Extreme II SSD, 960GB ADATA 8200 M.2, 960GB SanDisk Ultra II SSD, 1TB Samsung F3 HDD • • Graphics card(s): • Sapphire R9 295X2 OC @ Stock • • PSU: • Superflower 1200W • • Case: • Phanteks Enthoo Primo v2 • • Operating System: • Win 10 Pro 64bit • • Monitor(s): • 28' ASUS PB287Q 4k + 24' Dell U2412M • • Internet: • VM @ 350/20 •. So many of you don't get it. This isn't about FPS or making games run at 4K.

It's about a new level of realism. The amount of frames or polygons don't make games look better. It's light and how the human eye perceives it's surroundings. This card is a new beginning in realism and I welcome it. Current cards can already do 144fps and 4K and stuff. It's time to move forward with better image quality. It's taken 30 years to achieve this phenomenal level of lighting and reflections in real time.

I for one welcome this new direction in hardware design and in 2 or 3 generations, when this is the norm, we'll look back on this as one of the landmark moment that changed everything in home graphics. So many of you don't get it. This isn't about FPS or making games run at 4K. It's about a new level of realism.

The amount of frames or polygons don't make games look better. It's light and how the human eye perceives it's surroundings. This card is a new beginning in realism and I welcome it. Current cards can already do 144fps and 4K and stuff. It's time to move forward with better image quality. It's taken 30 years to achieve this phenomenal level of lighting and reflections in real time.

I for one welcome this new direction in hardware design and in 2 or 3 generations, when this is the norm, we'll look back on this as one of the landmark moment that changed everything in home graphics.When was the last time you were playing a fast paced game such as battlefield and thought 'You know what, although this guy is about to shoot me his eyes don't quite reflect the light correctly.' It's just more marketing fluff.

There's tricks and there's brute force geometry processing. Tesselation was good. Volumetric fog and physx particles still cripple hardware when use globally Those 3 things add so much depth and atmosphere Where's the processing power for that? See electrical lt v4r1 cracker and cheese. Not there yet? Keep your ray tracing development and get those sorted. Then there's AI. Antares auto tune 7 vst crack for win.

Hows about some of that used to take the load off the CPU so we can have massive crowds of NPCs. THAT would be worth £1000 now. 4k 60fps 1000 strong crowds around fires with smoke and dust and leaves/litter blowing around on cobbles in the rain.

I'm sure game devs could build that now 'relatively easily' but nothing could run it. Instead we get, what was it? A 15% bump in framerate and lighting followed by a punch in the wallet. I got a 1070 at a fair price so i think that's it for a while. • • Motherboard: • ASRock Z77 Extreme4 • • CPU: • i7-3770k@4.7GHz NH-D15 • • Memory: • 16GB g.skill ripjaws x 1600 • • Storage: • 250GB Samsung SSD SATA III, 500GB SATA III WD, 720GB seagate, 3TB External Fantom Drive USB 3.0 • • Graphics card(s): • EVGA GTX 1080 OC, Soundblaster Titanium HD • • PSU: • Corsair TX750 • • Case: • Be quite pro 900 • • Operating System: • Windows 10 Pro • • Monitor(s): • HP Elite l2201x and 40 inch Samsung for 2 monitor • • Internet: • 80Mbs Down 10Mbs up TimeWarner •. They show a state of the art tech and (almost) everyone moans.

If you want to stick to normal tried and tested tech then get the GTX. You want the latest in visual shenanigans then go for the RTX. As for trains not having the best textures, it's a tech demo and not everything is perfect.

What about when electric cars first came out? No range, not fast enough, etc. Now they have 300 mile range and a regular Tesla can beat a Dodge Hellcat in a drag race.

Like all fledgling tech it'll get better and cheaper. Sent from my Pixel XL using Tapatalk.