Gameshark Ps1 Bin Cue

If you have e.g. Foo.bin, you should create a text file and save it as foo.cue. Most PS1 games are single-track, so the cue file contents should look like this.

Well, considering that you would have to fiddle around with the game cds with a real psx. The psx emus for pc's have come a long way, with installers that should make it easy enough for anyone who can read. Aaand since i'm guessing that this takes advantage of 3d hw, with filters(like most psx-emus for pc), it looks better than on the real psx.

Not that i would go running to buy a xbox because of this. Or would ever. Maybe an used one someday, but the for the hw it has it's getting a worse buy day by day.

I'm talking about a piece of software that was developed using stolen code from microsoft, and is a port of open source code (GPLed, IIRC). Sure makes the OSS community look grand, doesn't it? So fine, you don't respect MS's IP in the XDK, but you respect the IP of every PSX devloper. I'll buy that. But I'd bet the next step is to use the same reasoning as the kazaa users. 'Why should I pay 20 bucks for a game with only 1 good level?' This video was made to answer the doubts in using Gameshark Version 4.0 (UNL).

Which many say. Step 2: Use the program 'MemcardRex' to export your emulator/downloaded saves to the.bin pSX emulator format.

Name the file MC.bin. All files mentioned above [1.02 MB] - GameShark Reflash Tool (Complete).zip --ar3flash.bin --ar3flash.cue --AR3BKUP. I already said that technically I think emulation is really interesting. I used to follow the develoments closely a couple of years ago. I watched NES and GameGear, then SNES and Genesis, then N64 and PSX emerge from the works of skilled coders. By then it had all changed 100%. It was about 0-day r0mz and free games, not about mastering a piece of hardware.

Watch the emu community now, this 'preservation of hardware' stuff, which used to be the driving mission, is now mostly lip service. Lots of work emulating popular stuff like GBA or PSX, little to nothing on Jaguar or Saturn or Dreamcast (the platforms in need of 'preservation'). So this is just another step. Free 0-day r0mz for your xbox.

Very little skill created this. It's a port of some open source using stolen libraries. It's written for a community that cares nothing at all for IP, and feels entitled to free games. 'The reason no one writes good emulators for Jaguar or Saturn is because those consoles failed miserably and not enough people care about them.' Hence the 'the platforms in need of 'preservation' comment by the original poster.

'Sure there's a bunch of good Japanese Saturn games, but who wants to play a game in a language you can't even understand? Arial hebrew fonts. Then go download the translation patch. It's how I played Seiken Densetsu 3. 'Dreamcasts are still very cheap and easy to find, and there's not goi. Well, it's not as though you'd get a different response from Nintendo, Sony, or any other console maker, for that matter. One way or another, for Microsoft, your installing a modchip is A Bad Thing.

Either you do it to turn your box into a PC, therefore very likely forgoing games (which they make all their profit from), to actually pirate games, or to use it for some other obscure purpose which I can't think of at the time being.:) You'd protect your interests if you were in MS' shoes. If you're looking f. I believe Microsoft was also concerned that gamers with chipped systems would start using hacked versions of online games to cheat (see Diablo 2, Everquest, or hell, just about any PC online game ever). That was (at least once) the official line on why they didn't allow chipped systems to be used on X-Box Live. Can't say I blame them, really; I wouldn't want to have a gaming session ruined because c00ldude7189 decided he wanted to be invincible and have a +99 Sword of Hurting or that sort of thing. Microsoft (steve balmer) has said that we should not fret so much about Paladium (redubbed Next Generaion etc.) since it will be optional.